The Pentagon's World of Warcraft Movie-Plot Threat
In a presentation that rivals any of my movie-plot threat contest entries, a Pentagon researcher is worried that terrorists might plot using World of Warcraft:
In a presentation late last week at the Director of National Intelligence Open Source Conference in Washington, Dr. Dwight Toavs, a professor at the Pentagon-funded National Defense University, gave a bit of a primer on virtual worlds to an audience largely ignorant about what happens in these online spaces. Then he launched into a scenario, to demonstrate how a meatspace plot might be hidden by in-game chatter.
In it, two World of Warcraft players discuss a raid on the "White Keep" inside the "Stonetalon Mountains." The major objective is to set off a "Dragon Fire spell" inside, and make off with "110 Gold and 234 Silver" in treasure. "No one will dance there for a hundred years after this spell is cast," one player, "war_monger," crows.
Except, in this case, the White Keep is at 1600 Pennsylvania Avenue. "Dragon Fire" is an unconventional weapon. And "110 Gold and 234 Silver" tells the plotters how to align the game's map with one of Washington, D.C.
I don't know why he thinks that the terrorists will use World of Warcraft and not some other online world. Or Facebook. Or Usenet. Or a chat room. Or e-mail. Or the telephone. I don't even know why the particular form of communication is in any way important.
The article ends with this nice paragraph:
Steven Aftergood, the Federation of the American Scientists analyst who's been following the intelligence community for years, wonders how realistic these sorts of scenarios are, really. "This concern is out there. But it has to be viewed in context. It's the job of intelligence agencies to anticipate threats and counter them. With that orientation, they're always going to give more weight to a particular scenario than an objective analysis would allow," he tells Danger Room. "Could terrorists use Second Life? Sure, they can use anything. But is it a significant augmentation? That's not obvious. It's a scenario that an intelligence officer is duty-bound to consider. That's all."
My guess is still that some clever Pentagon researchers have figured out how to play World of Warcraft on the job, and they're not giving that perk up anytime soon.
Posted on September 18, 2008 at 1:29 PM • 62 Comments